piss shit loser™

evancrossing:

You:

image

Me:

image

dondogoier:

ya-boy-levi:

soomanie:

ya-boy-levi:

soomanie:

ya-boy-levi:

*takes creative writing class*
*writes fanfiction*

*takes art class*
*draws otp*

*takes media art class*
*makes anime gifs*

*takes music class*
*makes cover of anime opening*

*joins speech and debate*
*preaches anime*

*takes boxing class* *beats up these nerds*

bisexualfandom:

it was really disappointing when i found out helen keller was a eugenicist, because, as a disabled woman, there was so much that i looked up to her for, one of them being her brilliant eloquence when discussing such vitally important issues such as women’s rights and laborer’s rights, as well as her part in helping found the ACLU, and her advocacy for socialism. 

but, it doesn’t change the fact that she was a eugenicist, and the fact that she publicly supported the euthanasia of a disabled child.

while her writings on the abolishment of horrific institutions like capitalism and poverty do seem invaluable, i think people need to take into consideration, before they post quotes of hers, or pictures of her [and so on], that there’s nothing more capitalistic and corrupt than systematically wiping out ”defectives” such as the poor, disabled people, people of color, sex workers, lgbtq people, &etc. by sterilizing them, forcibly institutionalizing them, and murdering them, because they did not ”contribute” to the maintaining of the ”right” kind of society. 

thejordanator:

Please watch this.

British journalist Jon Snow sums up the crisis in Gaza in three minutes.

He explains what he saw and the reality of the situation.

rheill:


dailydot:

Assassin’s Creed fail reveals how sexist animation standards are failing real women,
This is the same gorgeously animated, acclaimed franchise that devotes an entire subset of game play to tree-climbing. Swinging from limb to limb high above the incredibly detailed world? High on the priority list of Assassin’s Creed features. Putting a single woman into an active role in the game? Nah.
Earlier this year, the lead animator of Frozen protested that Disney's 3-D animation software literally didn’t possess the ability to make women’s faces look distinguishable from one another.
This is the same studio that employed a visual effects team of over 40 people in order to design the unique properties of snowflakes. Literally, the women of Tangled and Frozen were less distinguishable to Disney animation software than a pile of snow.
The tangle of issues and layers of sexism that contribute to this situation is overwhelming, but at the core is the fundamentally flawed way women are portrayed in comics, animation, and gaming: a feedback loop of sexual objectification and industry complacence.  
When you perpetuate the idea, across various art-based mediums, that women in drawn art, comics, and animation must and should look and move with flowy, exaggerated gestures, graceful movements, and hips, chest, and ass thrust forward in order to pander to the male gaze at all times, then you make it easier, later on, to use your own sexist animation and art standards as an excuse for why you don’t have more women.
[READ MORE]
We take you on a visual walk-through of the gaming industry and animation culture’s resistance to making women look, act, and move like human beings.

Important and potent.

rheill:

dailydot:

Assassin’s Creed fail reveals how sexist animation standards are failing real women,

This is the same gorgeously animated, acclaimed franchise that devotes an entire subset of game play to tree-climbing. Swinging from limb to limb high above the incredibly detailed world? High on the priority list of Assassin’s Creed features. Putting a single woman into an active role in the game? Nah.

Earlier this year, the lead animator of Frozen protested that Disney's 3-D animation software literally didn’t possess the ability to make women’s faces look distinguishable from one another.

This is the same studio that employed a visual effects team of over 40 people in order to design the unique properties of snowflakes. Literally, the women of Tangled and Frozen were less distinguishable to Disney animation software than a pile of snow.

The tangle of issues and layers of sexism that contribute to this situation is overwhelming, but at the core is the fundamentally flawed way women are portrayed in comics, animation, and gaming: a feedback loop of sexual objectification and industry complacence.  

When you perpetuate the idea, across various art-based mediums, that women in drawn art, comics, and animation must and should look and move with flowy, exaggerated gestures, graceful movements, and hips, chest, and ass thrust forward in order to pander to the male gaze at all times, then you make it easier, later on, to use your own sexist animation and art standards as an excuse for why you don’t have more women.

[READ MORE]

We take you on a visual walk-through of the gaming industry and animation culture’s resistance to making women look, act, and move like human beings.

Important and potent.

workbyjoshuafrank:

Sister: Sheida B.
"Sisters of Color"
2013

workbyjoshuafrank:

Sister: Sheida B.

"Sisters of Color"

2013